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AI Insights · Timothy · April 2025

Top 5 PVP Games Performance on Unified Platform in the US, Q1 2025

Discover the performance trends of the top 5 PVP games in the US during Q1 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.

Top 5 PVP Games Performance on Unified Platform in the US, Q1 2025

In the first quarter of 2025, the performance of the top 5 PVP games in the United States on a unified platform showcased interesting trends in terms of downloads, revenue, and active users. Here are the highlights from Sensor Tower's data:

MONOPOLY GO! by Scopely, Inc. saw fluctuations in its weekly revenue, peaking at approximately $25.8M in early January and ending the quarter at around $23.8M. Weekly downloads started strong at over 300K but gradually declined to 189K by the end of March. The app's active users experienced a peak of 5.5M mid-March, with a slight decrease to 4M by the quarter's end.

Royal Match from Dream Games maintained a relatively steady revenue stream, hovering around $14M to $18M weekly. Downloads fluctuated, starting at 233K, dipping mid-quarter, and rising again to 203K by the end. Active user numbers remained robust, with a peak of over 5.1M in mid-January, stabilizing at around 4.6M by late March.

Last War:Survival by FUNFLY PTE. LTD. showed a revenue increase, reaching $16.3M in early February before settling at around $12.8M by the end of March. Weekly downloads saw a peak of 324K at the quarter's start, followed by a decrease to 187K. Active users slightly increased from 839K to 727K throughout the quarter.

Roblox by Roblox Corporation experienced a significant decline in revenue from $15.9M to $2.5M. Downloads started at 569K, gradually declining to 399K. Despite this, active users remained high, starting at 41M and ending at 32M, indicating a strong user base.

Whiteout Survival by Century Games Pte. Ltd. saw its revenue peak at $8.7M at the start of the quarter, tapering to $7.5M by the end. Downloads decreased from 406K to 192K. Active users started at 1.4M, with some fluctuations, ending the quarter at 956K.

These insights from Sensor Tower provide a snapshot of the competitive landscape among PVP games in the US, highlighting the dynamic nature of user engagement and revenue generation. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025